Let's speed paint the whole Zombicide alien game, I said. It'll go quick, I said. It's all basically the same.
3 months later....
Ok, more xenomorph monster zombies painted. This time there was a better tweak to meaty flash - Citadel Pink Horror (plus glaze medium) atop a grey primer seems to work. I added Citadel's crimson wash, which after the fact makes is all too dark & purple. To try to give the meat a wet look and armory-bits a hard/metal look, I added a gloss sealant instead of my normal matte. And boy is it glossy.
Close up, well, these don't look too good. These are definitely table-top quality. Far, far away table-top. I'm not sure why I'm consistently having a hard time getting a decent paint job on the minis for this game.
I keep all of my minis in Feldherr boxes. There still 31 aliens left to paint after this batch, and I think everything might fit into 1 box.
Along the way has also been some desk optimization. All of my art/hobby pens and brushes are now easily accessible and not as easily forgotten. I came across 22 paint brushes that were still affixed to their Hobby Lobby hanging-cards. I've also got a spot for sanding sticks so that I won't keep forgetting that I have them. All of this is thanks to a new desk I got from Amazon that features an extra 10" of desktop length, plus it's 24" deep instead of 21". I'm much more excited about the desk/layout than getting these minis painted.
In the latest chapter of Zombicide Invader painting, we've got a dozen.. uhm... they're...
Ok at some point I'm going to look at the rules and see what all of this stuff is called. "The bad guys from the Dark Side expansion" is the best name they're going to get right now.
Back to the painting, as this was a time more of seeing what I could salvage. I was first trying for a "meaty" exposed muscle look. A red base coat was too dark, and I quickly abandoned it. A pink base coat was better, but too pink. Adding red/crimson wash helped - but it somehow skewed the pink basecoat to purple. A thinned down Blood of the Blood God helped to ease the purple into a little more of the red zone. By this point I knew it wasn't going to get any better, so I just stuck with what I had.
I found a pic of armor that I liked - black with a dark blue drybrush, and then some metallic highlights on top. You know, seeing a picture doesn't mean I can do what's in the picture. The first time my blue drybrush was WAY too bright. Then a 2nd attempt managed a lot more coverage than I meant with my drybrushing. I went back to a safer approach with grey + metal drybrushing, as I saw this going the route of the red-purple meaty bits of frustration.
There is 1 special mini that thinks he's Iron Man. The main reason this one is different is he's got 3 coats of primer after being the unfortunate test subject for all of these failed color attempts. Even the Iron Man scheme is a failed approach, but honestly at this point all of the details on the mini were starting to get covered up and I decided to just go with whatever happened. Since the meaty bits were redder than the rest of the troop, I decided this would be the special stand out of the troop and get some different armor. I tried some yellow contrast (on white primer) and then hit it with some metallic drybrush, but the yellow wasn't even enough. Gold drybrush for all of those yellow bits! Ok, the gold was way too... gold. Clashingly gold. The old standby of hosing it down in Nuln Oil helped.
There's still 40 or 50 common fodder minis from the expansion left to paint - the remainder of my bulk-priming party from the last post. I don't really have high hopes for how they'll turn out. I think I'm just a human(oid) painter, and all of these alien zombo monsters are giving me fits.
This past week I started on the Sarissa Retro Americana Trailer, or "dumpy trailer park home". This was my latest adventure into masking and spray paint, with an emphasis on how to not peel off the paint with the masking tape. The answer appears to be paint + seal + mask and repeat. I did all of this with unassembled MDF as that was my best bet to get straight lines since there's an oddly angled front. The tricky part was also painting the interior walls, which happened to match the masked stripe of the outside, as there was a little bleed through holes/windows. It think I can cover it up with some interior grungy weathering. For something fairly simple I'm taking a complicated approach - so far I've sprayed 6 coats of paint/sealant between interior and exterior sides. My plans for adding windows are appropriately complex, and we'll see how that turns out later.
The weather was nice enough that I tried my hand at mass priming. Atop 2 cake boards with pseudo double sided tape I stuck 50+ Zombicide minis and primed. Primed like the wind! Most of the minis got about 90% coverage as I could not get the spray can to the right angle to hit all the nooks and crannies. When the time comes to properly paint, each one will get a touch up prime via my normal "stuck to a wooden block" method.
The above led me to stuck a dozen or so minis to wooden blocks and prime in my normal manner. 2 of those actually got painted! Zombicide Invader has 2 expansions - Dark Side and Black Ops. One of them was on sale for about $20, which is what got me interested in the game and then I subsequently went and got everything, as is my well documented way. The Abomination from each expansion piqued my interest enough to follow through with painting. My winning discovery this time was painting the boney bits. Thanks to Nathan at the Warhammer Store offering some advice, atop my white bones I added a 50/50 mix of Citadel fleshshade and sepia washes. While Daniel suggested some Screaming Skull highlight, maybe with some Steel Legion Drab mixed in to tone it down. I was happy enough with the washes to not add on Daniel's suggestion, but maybe next time...
There's changes afoot on the business side of miniature gaming that's going to affect me. Mantic Games is wrapping up the Walking Dead game - I'm guessing their license has expired. Mini-wise I think they've effectively matched the end of the comics, and that's what the game was based on. While I had fallen out of getting new boosters once The Kingdom and Whisperers expansions came out, their announcement that they were no longer going to produce items for the game after February made me think of how well I'd actually managed to keep up with the game. Although I don't game much, if you go back through posts for the past couple of years I think the Walking Dead game is the only one that shows any play time. As this has been a game I've actually enjoyed over the years, there's a good chance I will continue to enjoy it. I then did the "me" thing and ordered whatever I was missing that they had in stock. I think there's still a piece or three I'll be missing, and that's ok. For now.
The other news was that 4Ground, makers of the mall I've been posting progress pics of over the last year or two, will be shutting down in June. I've gotten a lot of 4Ground buildings (besides the mall) over the years, and I really like their stuff. Now that there's a deadline in being able to get anything from them, ever, I'll go through and make one last order. Probably a huge order. I'm glad there's no way to add more than 2 floors to that mall.
These 10 wrap up the baddies from the Zombicide Invader Core Set. I think the previous 55 minis tempered my expectations on the paint job for these, but to be honest the final paint job here turned out a little better than I expected.
And I think I'm just going to leave it at that for now.
After the (disappointing) introduction to painting Zombicide Invader, round 2 was less dark alien based and a little more classic monster. There were only 3 of the base level alien zombies left that got the black/flesh contrast paint treatment, and those 3 went a little smoother this time. There were a duo of the bigger beasts, and I did a better job on the tentacles and flesh that didn't look as much like rock and too-red appendages. There were still some spots I colored wrong because I just didn't realize what body parts they were supposed to be when I came across them.
The bulk of the batch was the mid-level runners, which I still kind find a natural place to break up colors. The tentacles on the bigger beasts above had a better meaty-look, which I thought would look good on the runners. It looks better than what I ended up with in the first batch, but it's still not quite right. I couldn't think of anything to improve on what I got, so instead of (probably) messing things up more I just went more minimalist and stopped with the paint + a wash.
There's 10 more of the bigger beasts like the duo left in the basic set, which I'll work on next. I picked out some building/terrain to work on this last time but didn't manage to get it out of the shrinkwrap. Maybe this week?
As always, correct spelling is optional in any blog entry. Keep in mind that any links more than a year old may not be active, especially the ones pointing back to Russellmania (I like to move things around!).
Tags have been added to posts back to 2005. There may be an occasional old blog that gets added to the tag list, but in reality what could be noteworthy from that far back?
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